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The request is to add a built-in converter into the apps (Android, iOS) which can go between Klingon units with known values and their common Terran equivalents: **'uj**, **cheb**, **SImyon**, **qelI'…
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6.4.2. Language and Direction Encoding
https://www.w3.org/TR/webauthn-2/#sctn-strings-langdir
> Consumers of strings that may have language and direction encoded should be aware that truncation co…
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@OH-ThatGuy @gylertaydos Part of your milestone for Monday:
Let's look up some resources:
* passages of dragon (with or without English translation)
* resources on language models that train for la…
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Thanks so much for wiktextract. I've used the extracted data to create https://www.zerotohero.ca/ which will people learn thousands of languages. My own repo is https://github.com/longjiang/zerotohero…
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```
For example, "enlarge" should return {tIn} + {-moH}, "shrink" should return
{mach} + {-moH}, and so on.
```
Original issue reported on code.google.com by `De.vID.jonpIn` on 12 Jan 2015 at 8:28
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It seems as `tlh` (Klingon) language code (defined in ISO 639-2 and 639-3) does not work. It tells me invalid language code.
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The game is very interesting, but it is unfair, because the ui responsivenes
is very bad (tested with http://spacewar.fikesfarm.com/spacewar.html).
Example situation:
In a battle with klingons, I…
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Klingon should be able to restore based on dropped angular app project/folder.
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Let's get all strings moved to a resource file and get started localizing. I will volunteer to take Klingon. I'm halfway done already.