-
```
What steps will reproduce the problem?
1. In Android application, instantiate a new World object
(com.badlogic.gdx.physics.box2d.World)
2. Receive error when attempting to run on phone (HTC Desir…
-
Hi there,
I'm just learning libGDX now and reading the docs and cross checking along the way, so I'm not yet comfortable to suggest an edit. I'm also new to Android and game programming.
I was r…
myyk updated
9 months ago
-
```
What steps will reproduce the problem?
1. In Android application, instantiate a new World object
(com.badlogic.gdx.physics.box2d.World)
2. Receive error when attempting to run on phone (HTC Desir…
-
This is kind of a minor thing, but at least on Linux (Zorin), when alt-tabbing from the game to IntelliJ, the music keeps going, but stutters every second -- plays for half a second, stops playing for…
-
Hi.
ATM all libGDX projects generates and build with gradle.
Would be cool if you can provide a gradle project sample with actual libGDX sample.
For example this one https://github.com/libgdx/libgdx-d…
-
There is a problem with this driver and games developed in LibGDX (https://libgdx.badlogicgames.com). It is hard to tell whether this is a driver issue or a LibGDX issue. However XBox controllers wor…
-
```
What steps will reproduce the problem?
1. In Android application, instantiate a new World object
(com.badlogic.gdx.physics.box2d.World)
2. Receive error when attempting to run on phone (HTC Desir…
-
https://github.com/Harium/propan/blob/master/src/main/java/com/harium/propan/core/loader/motion/BVHLoader.java
Good source:
https://github.com/mgsx-dev/gdx-gltf/blob/master/gltf/src/net/mgsx/gltf/…
-
Im trying to get LibGdx setup with ImGui.
Currently what im trying to achieve is to use the same window LibGdx creates to render ImGui.
```java
public class MyGdxGame extends ApplicationAdapter {
…
-
```
What steps will reproduce the problem?
1. In Android application, instantiate a new World object
(com.badlogic.gdx.physics.box2d.World)
2. Receive error when attempting to run on phone (HTC Desir…