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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
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Simple game: https://github.com/libgdx/libgdx/wiki/A-simple-game - This has some basic input/output/rendering stuff
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- [X] Thi…
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- [X] Thi…
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When I chose the LibGDX exporter I kept noticing that bodies created using data from the PhysicsEditor would end up nowhere near the location of the Box2d BodyDef passed to the createBody method of th…
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- [X] Thi…
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- [X] Thi…
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Hi, i'm using a z-up cordinate system in a libgdx game.
I am following this article https://github.com/libgdx/libgdx/wiki/Importing-Blender-models-in-LibGDX to import my 3d model from blender.
I set…
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- [X] Thi…
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I imported the Testbed as a Android Application and it is running fine in Android, but i want to use it in libgdx core project so that I can use water in any place for Desktop and Android application.…