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google
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liquidfun
2D physics engine for games
http://google.github.io/liquidfun
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Move Particles
#129
Vladislav-Shesternin
opened
8 months ago
0
CMake can not find X11 and other Threads
#128
neurapy
closed
5 months ago
0
LiquidFun not Running on Recent Xcode, Android Studio, and Eclipse Versions
#127
Ermiasmarino
opened
1 year ago
2
Software collision monitoring
#126
liuHongyang0207
opened
1 year ago
1
How can I make LiquidFun work on macOS 11.6.2 and Xcode 13.2.1?
#125
Ermiasmarino
opened
1 year ago
0
Fix for b2PolygonShape::ComputeDistance
#124
Manamongods
opened
1 year ago
4
b2PolygonShape::ComputeDistance is inaccurate
#123
Manamongods
opened
1 year ago
1
Maintained version?
#122
denisk20
opened
1 year ago
1
Particles penetrate regular bodies
#121
denisk20
opened
1 year ago
3
Applying force or impulse to individual particles?
#120
denisk20
closed
1 year ago
1
What's happening on this line?
#119
HughPH
closed
1 year ago
1
How do I build this on windows?
#118
buildercatninja
closed
1 year ago
1
Unable to build on Debian SID
#117
CuZnDragon
opened
2 years ago
0
Is it possible to simulate falling sand with liquidfun
#116
labolado
opened
2 years ago
0
Fix YouTube video embeds in documentation
#115
ashtonsix
opened
2 years ago
1
read
#114
supriza
closed
2 years ago
0
Major fixes
#113
Manamongods
opened
3 years ago
1
Compacting list is a big problem
#112
Leadwerks
closed
3 years ago
2
3D?
#111
Leadwerks
opened
3 years ago
0
Can't build liquidfun on Ubuntu.
#110
AmigaBlitter
opened
3 years ago
1
Ñnñlln
#109
JuanjoArreola
closed
4 years ago
0
Merge in Adderley
#108
HughPH
closed
4 years ago
1
I cant compile VS17
#107
vicollo128
opened
4 years ago
1
Shadowing fixed
#106
Heerdam
closed
4 years ago
4
In the case of free fall movement, the change value of moving distance in the same time interval cannot be greater than 2, that is to say, it will change from free fall movement to uniform linear movement
#105
oxDesigner
opened
4 years ago
1
b2ParticleAssembly.neon.s unable to compile under arm64-v8a
#104
monckey100
opened
4 years ago
0
Based on SPH ?
#103
Sheph
closed
4 years ago
2
Errror in Building liquidfun in linux
#102
RatneshTr
opened
4 years ago
0
i cant figure out how to launch it
#101
MiniStoneGuard
closed
5 years ago
0
Particles collide with second fixture at shared vertex
#100
colludium
closed
4 years ago
2
Javascript bindings incorrectly pass 'dt' instead of 'inv_dt'
#99
colludium
closed
5 years ago
1
b2_fixtureContactListenerParticle flag works incorrectly when specified not for all particles
#98
Blttrr
opened
5 years ago
1
undefined exported function: "_GenerateOffsets" when building Liquid Fun JS
#97
aendra-rininsland
opened
5 years ago
0
Multiple systems interacting vs propagating system properties to particles.
#96
kirilledelman
opened
5 years ago
0
APP_STL gnustl_static is no longer supported.
#95
jlwillo
closed
5 years ago
0
Windows 10 cmake -G error
#94
zhaoboqiang
opened
5 years ago
1
Can't generate solution for VS2017
#93
tinyleolin
closed
6 years ago
1
error when running cmake: threads
#92
galenwilkerson
opened
6 years ago
1
Bind functions into b2Joint, and make Joints inherited from b2Joint
#91
haskasu
opened
6 years ago
4
Bind functions into b2Joint, and make Joints inherited from b2Joint
#90
haskasu
closed
6 years ago
0
Bind more functions into b2Joint, and make Joints inherited from b2Joint
#89
haskasu
closed
6 years ago
0
Add JsBinding b2Joint methods
#88
haskasu
closed
6 years ago
0
b2ParticleGroupDef.shape limited to quad?
#87
colludium
closed
6 years ago
1
Variable Timestep adds energy to particle system
#86
kingnobody8
opened
6 years ago
2
Update URL on #43
#85
kant
opened
6 years ago
1
Update URL on #43
#84
kant
closed
6 years ago
1
Minor fix (proposal)
#83
kant
closed
6 years ago
1
Add a b2Filter to b2ParticleSystemDef
#82
iainmerrick
closed
3 years ago
1
New release?
#81
sab39
opened
6 years ago
20
Phaser support would be awesome!
#80
jdnichollsc
opened
7 years ago
1
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