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[Marketplace](http://marketplace.xbox.com/en-US/Product/Condemned-2-Demo/00000000-0000-400d-80df-000153458808)
Tested on https://github.com/xenia-project/xenia/commit/d4145173a18a6b9e21f7e646e71296…
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can this developed further for importing *.Model00p (models and animations). I want to work on game project (remastered) version of some game made with jupex. used this for worlds and it works perfect…
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referencing the newly created pdb.
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Hi there,
Super-cool project! Glad someone is putting in the effort to preserving these games. I'm just curious whether, DirectX renderer aside, your porting of large chunks of this game (and NOLF1…
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Dear Rene Kjellerup,
I tried to mail you earlier.
Is there any chance to remake/support AVP2? It would be great to see a linux port of these lithtech games anyway as they work horrible under wine.…
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I'm trying to use DSOAL to restore 3D sound and EAX environmental reverb like in the windows XP days, but on a modern PC.
The game uses Miles Sound System which supports sound providers/services (.M3…
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This is an issue that's been known about for awhile but mostly ignored/tolerated, but I was reading into solutions for the problem and really couldn't find any. We think it's caused by dgvoodoo 2 mayb…
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We're looking to get animation support working with this plugin. So far it loads models from the game No One Lives Forever however it does not import/export animations very well. We are suspecting it …
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> Python: Traceback (most recent call last):
File "C:\Users\Sten\Downloads\blender-2.93.18-windows-x64\2.93\scripts\addons\Lithtech\converter.py", line 41, in execute
model = PS2LTBModelReader…
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Well it seems to me that i can import hero_thief.ltb and export it with base and hip animation as lta, i loose sockets.
whereas convert ltb to lta model keeps sockets and mangels up the model, look…