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We need a sparse but eye-catching landing page to greet our earliest adopters. These visitors will be preloaded with some context when they arrive on our site, so we don't _yet_ have to worry about pe…
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1. Relanuach DoChat
2. Try to type something -> Have invisible character issue
3. Click "通讯录", find arbitrary contact/group chat, click "发消息", type something in the input field.
It should now norma…
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I want to use this library to programmatically generate thousands of magic eye images with digits or words on them for the purpose of building a classifier. It looks like I need to be in a browser con…
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![image](https://github.com/user-attachments/assets/3e8b233a-9101-43c6-b8c6-6bac3e44f1b7)
The timestamp between those is .25 of a second. It's impossible to react to it or get a bash off. All other…
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**Summarize your feature feedback**
Hi, I am currently working on a model target application running on Magic Leap 2 and am using the Digital Eyewear Sample from the Unity Asset Store. It is working …
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Austin has been reliably experiencing a deadlock when starting the game (Win32 compiled with VS 2013). We've tracked down the deadlock to when Luabind initializes it's mapping of registered types, wh…
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As the title says, how about giving Evil Eye, Demon Surge, etc. WEx for dark magic?
For the randomization I just noticed that weapon randomization tends to go to the extremes with high variances s…
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**Describe the bug**
Peasants are not spawning despite the population limit is not reached. The green circle timer for spawning keeps turning, but no peasants spawns.
Destroying houses until there a…
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### Related problem
Currently Nushell automatically detects the column named index and renames it to `#`. This can sometimes cause confusion, a la #13766. It also makes it impossible to distinguish…
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`run_plugin_tests.py` does not clean up after itself, leaving behind all of its temporary docker containers after exiting.