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**Thank you very much for sharing the project, I can't speak English, but thank you very much.**
- I learned from your Youtube video that I couldn't continue until 6:00.([https://www.youtube.com/wa…
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danielbui78,
You need to resolve this, from what I have seen and read from other former DAZ users, many are switching to other options such as Epic/UE5.1, Metahumans. DAZ heads can be transformed …
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I noticed that the results vary with different face rotation / head tilt, since the values used are tuned to the neutral / upright face rotation. I think you should first rotate the landmarks into a n…
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Something like this: https://www.youtube.com/watch?v=NZmQPSKf7YY
But use Poses from mocap instead of Maya.
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DNACalib can change neutral joint positions, but can't change neutral mesh positions.
this code can't change mesh positions in DNA file:
new_neutral_mesh = SetVertexPositionsCommand(
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### Describe the project you are working on
An early concept of the feasibility of using Godot for creating realistic character
### Describe the problem or limitation you are having in your proj…
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Trying to transfer, and these errors show up, no transfer happens. "surface defrom" modifier is left in the target object.
Loving the addon, it's essential to make custom meshes work with Metahum…
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### Describe the feature
official support for Unreal engine for use with aws-sdk-cpp
Related issues/discussions:
- https://github.com/aws/aws-sdk-cpp/issues/2359
- https://github.com/aws/aws…