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Obviously missiles are planned and hopefully coming back sooner than later. Hopefully we can get some insights into what you plan. Here is two possible ideas on how missiles can be added.
1. Prefab…
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Sometimes they deflect them inwards (towards your army) rather than outwards
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> Improved arcane missiles doesn't work properly, half the time when im being hit during the channel the spell only fires 3 missiles instead of 4 (doesnt show a loss in channel time, but there is a lo…
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[18:45:27] [Server thread/ERROR] [FML]: There was a critical exception handling a packet on channel MCHeli_CH
java.lang.NoClassDefFoundError: net/minecraft/client/particle/EntityFX
at mcheli…
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Adding on here in case you forgot to note it down somewhere yourself Nick.
Currently, Mighty Throw is entirely redundant; not sure if Strength is at all a factor, but even with unmaxed Strength and…
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Have an animated and timed status bar on how many missiles the players has left until a new one regenerates. This makes it so the player doesn't have to continually press the space bar and have no mis…
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### DB Selector
DB3K
### Baseline
_No response_
### Hypothetical
Yes
### Name
Rafale F-4R
### Country
Serbia
### Service
Airforce
### In Commission
Expected 2028
### Number in Service
1…
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So essentially this would either be on shuttle console or its own terminal and you can click from a list of targets. It would also have a radarcontrol view. This then uses devicenetwork to signal the …
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Simply set the blast shield type to "missile" for all doors that have blast shields in vanilla. Also add blast shields to the other side of "one-way" missile shields. Remove this change when legacy mo…