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NickMcConnell
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FAangband
First Age Angband
http://nickmcconnell.github.io/FAangband/
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Hang: Vanilla Dungeon, DL99
#434
ThatGitMITZE
opened
4 days ago
5
Monster placement
#433
NickMcConnell
opened
6 days ago
0
"gleaming black runes" chest trap saving throw
#432
backwardsEric
opened
2 weeks ago
0
Bug: Throwing Ranges and Mighty Throw
#431
ThatGitMITZE
opened
4 weeks ago
3
RFE: Reimplement Deadly Shot
#430
ThatGitMITZE
opened
4 weeks ago
0
Bug: Obvious Chest Mimics
#429
ThatGitMITZE
opened
4 weeks ago
0
Bug: Low-Quality Chests
#428
ThatGitMITZE
closed
4 weeks ago
1
Preserve player_race across chained changes to the shape
#427
backwardsEric
closed
2 months ago
0
Bug: Monsters with Player Races
#426
ThatGitMITZE
closed
2 months ago
0
Protect against overflow when adding a ghost to the monster rating
#425
backwardsEric
closed
2 months ago
0
Change how chunk_copy() skips ghost not used from the source chunk
#424
backwardsEric
closed
3 months ago
1
Handle monster groups when a ghost is skipped over in chunk_copy()
#423
backwardsEric
closed
3 months ago
5
Plug leak of ghost in chunk_copy()
#422
backwardsEric
closed
3 months ago
0
Deeply copy blows for player ghost
#421
backwardsEric
closed
3 months ago
0
wipe_mon_list(): use chunk argument rather than global when clearing ghost
#420
backwardsEric
closed
3 months ago
0
Fix logic for blow with non-NULL blow_effect2
#419
backwardsEric
closed
3 months ago
0
Character sheet: prevent out-of-bounds reads from deadliness_conversion
#418
backwardsEric
closed
3 months ago
0
Keep player's depth consistent when thrall option is toggled
#417
backwardsEric
closed
3 months ago
0
Create a new store when a former thrall first moves home
#416
backwardsEric
closed
3 months ago
0
Guarantee that town stair without wilderness overwrites a floor
#415
backwardsEric
closed
3 months ago
1
RFE: Roguelike Command List
#414
ThatGitMITZE
closed
4 months ago
3
Skill menu formatting
#413
NickMcConnell
opened
4 months ago
0
CMake: remove test cases that are not present in FAangband
#412
backwardsEric
closed
4 months ago
0
Squash missing prototype warning on macOS for test case
#411
backwardsEric
closed
5 months ago
0
Correct SHERO activation description merged from Angband
#410
backwardsEric
closed
5 months ago
1
Avoid explicit TMD_OPP_* references
#409
backwardsEric
opened
6 months ago
1
Fixed incorrect tile reference for Maddened Weasel
#408
davidk64fnq
closed
6 months ago
1
player-calcs: use updated flags rather than flags from prior state
#407
backwardsEric
closed
7 months ago
1
Saving and reloading loses hitpoints
#406
NickMcConnell
closed
7 months ago
2
Port rounding and tests for object damage information from Vanilla
#405
backwardsEric
closed
7 months ago
2
Preserve timeouts set in artifact.txt for artifact lights
#404
backwardsEric
closed
7 months ago
0
Level feelings in Nan Dungortheb
#403
NickMcConnell
closed
8 months ago
3
Bug: Extremely Narrow Artifact Allocations
#402
ThatGitMITZE
opened
8 months ago
0
Bad stair placement in town (hybrid dungeon)
#401
NickMcConnell
closed
3 months ago
0
Assign randart timeout if base activation is overridden
#400
backwardsEric
closed
8 months ago
1
Correct handling of slays and brands when removing an item set
#399
backwardsEric
closed
8 months ago
1
Bug: Gil-galad Set/Aiglos Slays
#398
ThatGitMITZE
closed
8 months ago
0
Display Bug: Priest Book V
#397
ThatGitMITZE
closed
8 months ago
0
Bug: Randart with a cooldown-less activation
#396
ThatGitMITZE
opened
8 months ago
4
Bug?: Multiple instances of the same slay on a weapon
#395
ThatGitMITZE
closed
8 months ago
1
Character sheet: change rendering of numeric modifiers
#394
backwardsEric
closed
8 months ago
0
Account for Enhance Magic on the character sheet
#393
backwardsEric
closed
8 months ago
0
Bug: Character Sheet/Speed/Enhance Magic
#392
ThatGitMITZE
opened
8 months ago
2
Crash: Thralls/Recall
#391
ThatGitMITZE
closed
8 months ago
2
Port player timed effect changes from Vanilla
#390
backwardsEric
closed
8 months ago
2
Allow selection of first learnable ability if another had been selected
#389
backwardsEric
closed
9 months ago
0
Put constants for criticals in constants.txt
#388
backwardsEric
closed
9 months ago
1
Adapt player timed effect test cases to FAangband
#387
backwardsEric
closed
9 months ago
1
Angband improvements to obj-info.c
#386
NickMcConnell
closed
7 months ago
1
Bug? Ability selection
#385
ECoulter
closed
9 months ago
0
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