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Items are disappearing when picked up by mobs, such as zombies, when dropped in front of them by players.
When this setting is set to 'false' the issue is resolved:
```
General Monster Rules:
…
ghost updated
2 years ago
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**Describe the feature request**
Sculk is a deadly "lifeform" and is advertised as such ingame and through whatever lore tidbits we get elsewhere. Mobs are already forbidden from spawning in deep d…
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I'm trying to use InControl to spawn overworld hostile mobs such as creepers, zombies, etc. in the Nether using this config: https://github.com/DMBuce/mycopelago/tree/225cffa187aa47f0e3aa2d0b321750d25…
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I'm trying to use the InControl mod to spawn in mobs, in an ambient sort of way, by restricting them to certain biomes at given densities per chunk. This is presenting a few issues.
1) The mobs can…
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Hi,
I'm currently trying to stage the mobs in PrimitiveMobs with MobStages, however they're still appearing even when the stage isn't unlocked. There are no errors presented in the CraftTweaker.log…
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With only this mod and Custom Spawner installed:
Custom Spawner appears to have a tendency to spawn mobs partially or fully in walls. I have seen this happen with spiders, alpacas, and most important…
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I've created a world with TC that is all Desert and Ocean. In the ocean I've set the water level to 10, and changed the blocks to generate Sand/Sandstone.
I have a bunch of mods installed but the on…
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I've created a world with Terrain Control that is all Desert and Ocean. In the ocean I've set the water level to 10, and changed the blocks to generate Sand/Sandstone.
I have a bunch of mods install…
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I have this in the potentialspawn.json
```json
{
"block": "minecraft:nether_brick",
"mobs": [
{
"mob": "minecraft:blaze",
"weight": 1,
"groupcountmin": 1,
"groupcountma…
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Would it be possible to have certain rules and height restrictions of displayed in JEI via JER? Right now JER can show which biomes and what which light levels a mob can spawn (sometimes it is not acc…