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The intrinsic function `compiler_version` was added in #4428 as a built-in function, but it was not added to the intrinsic module `iso_fortran_env`. Its absence was also noted in https://github.com/lf…
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### Issue Checklist
- [X] I have properly named my issue
- [X] I have checked the Issues/Discussions pages to see if my issue has already been reported
### Platform
Itch.io (Downloadable Build) - W…
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Is it possible to make options seed work with attacks from modded characters?
Like I was using the Smart Flak alternate primary skill for engineer that TinkersSatchel and it wasnt copying the proje…
Vwert updated
1 month ago
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Hi,
The current implementation of the hashing algorithm has different results for web & mobile in some cases. This leads to cases where users see multiple versions of an experiment if they switch b…
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https://imgur.com/a/pl1wnqY
ghost updated
2 years ago
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I was adding GB Phase 2 from Mario's Madness to this moddable dnb mod (which is on hiatus), and it wasn't working. It says "Invalid char 123 and position 721". HOW AM I GONNA DO THIS!?!?!?
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### Nomi CEu Version
1.7a
### Launcher
Prism
### Configurations or Mods Changed
_No response_
### Environment
Example: Private SMP
### Mode
Normal Mode
### Related Proble…
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# Description
A cleaner replacement for the Simple Armbands mod. Much cleaner and more varied. Also just on the one arm.
Easy to ID key characters and other story game mechanics.
As discussed with …
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I have a small problem with the mod loader.
When I try to load a mod like the TT Engineer Character Mod (https://gamebanana.com/mods/327021), I can use the character fine, but some other characters…
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[BUG] unbound var "UPPER" or "lower" etc/perso_utils.txt, line 555, characters 7-9
reported by test/run-GW-test.sh on top of geneweb/master branch cid a577c004e
(plus two commits related to test/…