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# Problem
This script has no effect:
![image](https://github.com/user-attachments/assets/a3539f46-31dd-43db-9f4c-360167010fae)
This script causes the ball to spawn:
![image](https://github.com/u…
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Not sure if this is possible with Unity's APIs, but it would be awesome if you could filter a prefab search by a monobehaviour subtype
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### Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
### Which release are you using?
Windows x64
### Which game did this occur on?
https://s…
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Game name: (please, specify the game name)
Engine version: 2019.4.9f1
Platform: StandaloneWin64Player
File name: resources.assets
Error message: Error during reading of asset type MonoBehaviour
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Setup a generic 'item' system that'll allow for
- 'pickups' when player collides with it's collision sphere
- 'interactions' with some keypress and/or event to trigger an 'item'
Also setup the 'n…
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Hi,
The tool is awesome, thank you for that!
However, it is missing the "enabled" checkbox for Monobehaviour, to change it directly in the editor, that you can find in regular Unity Events.
![i…
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Any suggestion if this is possible?
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![Animation_2021-01-05-15-14-43](https://user-images.githubusercontent.com/69294541/103605900-32f4da80-4f69-11eb-9b29-699285400295.gif)
Snippet code not ended
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RT.
Mac, Unity 2021.3.33f1 + xlua-v2.1.16_ndkr21b_with_win + Lua 5.4.1 版本,不是必现,但是概率非常大。
Obtained 41 stack frames.
#0 0x007ff801c866b2 in _platform_strlen
#1 0x00000160126921 in mono_string_new…
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Not sure of exact circumstances but Megaphone stops working when Mochi is still available (cannot use Megaphone again and Mochi does not shout)