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Hi there, how are you doing, I'm trying to use this package in my project, everything works fine but i keep getting this warning error from threeJs in the console, i have checked my code to make sure …
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I've encountered some differences in the generation of MSDF bitmaps between this Typography library, and the original C++ MSDFGen implementation from which it is adapted.
With certain fonts (hand m…
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Has the custom shape origin code that I had in a fork but is now published in v0.8.0.
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Wondering what your thoughts would be on using a default font file for when users don't provide one? I know people usually prefer having full control over dependency version in javascript, but I'd vie…
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TLDR: please migrate this plugin to pixi v5
i [just found](https://github.com/pixijs/pixi.js/issues/3115#issuecomment-361154206) that this plugin is for pixi v4
so the "PIXI is not defined" erro…
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For some reasons exporting Futura font into MSDF cuts some characters.
CF : the letter U
![16023_futuran0](https://user-images.githubusercontent.com/3786958/41543535-472d3eb0-7317-11e8-9806-…
Samsy updated
2 years ago
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Preview
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I have a modified version of the originalMsdf gen.
I call it _Msdf3_
I optimize 'Closest edge search' by using 'closet edges lookup table bitmap'
I have implement it here...
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## Overview
Given that built-in prefix maps [are not required](https://github.com/mapping-commons/sssom/issues/365#issuecomment-2124317653) unless they appear somewhere in the mapping set, it would b…
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https://soimy.github.io/msdf-bmfont-xml/ seems to be an excellent msdf generator (utf-8 support, good parameterization etc.). The glyph fragment shader needs to account for 4 channel distance fields i…
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