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**Describe the bug**
`CModelInfoSA::IsValid` has mixed logic, where any model ID between 20000 and `MODELINFO_MAX` is always considered valid. This causes a problem because it seems interface isn't a…
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### Describe the bug
https://wiki.multitheftauto.com/wiki/SetVehicleDirtLevel
> Function has been disabled.
> Reason/Note: This function doesn't work actually. See the bugtracker for updates and …
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**Describe the bug**
replacing vehicles plate font. MTA doesn't see platecharset texture (using shader_tex_names), so we can't replace it with better font (this font is really saved as .png and i…
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### Describe the bug
```lua
BASS Error 0, after setting parameter i3dl2reverb -> decayTime. (Message: all is OK)
BASS Error 0, after setting parameter i3dl2reverb -> reverb. (Message: all is OK)
B…
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**Describe the bug**
setVehicleDamageProof(vehicle, true) results in an inability to fall off a bike despite setPedCanBeKnockedOffBike setting.
**To reproduce**
1.) Use setPedCanBeKnockedOffBi…
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**Function name**
- [x] NetStats_BytesReceived
- [x] NetStats_BytesSent
- [ ] NetStats_ConnectionStatus
- [ ] NetStats_GetConnectedTime
- [x] NetStats_GetIpPort
- [ ] NetStats_MessagesReceived…
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Isnt it a great idea to add a MTA:DayZ Survival gamemode to the official Multi Theft Auto Server Package?,
Doesnt sound that wonderfull?, it should be, and it's open source atm aswel so it is possible…
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As MTA now has server builds for ARMv8 it could be good to add option to specify it Dockerfile, like we specify MTA_SERVER_VERSION and MTA_SERVER_BUILD_NUMBER.
Wget request url would look like https:…
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Current README.md is **too old.**
The large part of the file is invalid for our time.
I suggest to port it in google docs and make a draft from it.
Our goals in writing of README.md:
- [x] Mai…
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### Describe the bug
The resource playercolors and play are both resources that are ran on startup in mtaserver.conf however both resources cancel onPlayerChat and send their own messages resulting i…