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Hi @abizovnuralem , since I do not have access to the physical Go2 I decided to try using that digital twin project.
Now, since I am already using Isaac Sim (4.2.0) and Isaac Lab (the latest versio…
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### Description of Issue
Is there any reason why `UpdateAssetInfo` is not called after layer is saved? Forgetting that may cause out of sync issue for layer's version info if any customized resolve…
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Having USD support is going to be able to open up a whole new world of file transferring especially if we integrate Omniverses API into O3DE, we would be able to seamlessly transfer files from one app…
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All the momentum around migrating usdchecker-style rules to Validation Framework is great, but having a compatibility shim to be able to run unmigrated rules would be great, especially as we have impl…
asluk updated
1 month ago
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I download the zip file here https://developer.nvidia.com/downloads/USD/usd_binaries/24.08/usd.py310.manylinux_2_35_x86_64.usdview.release@0.24.08-gl.7245+v24.08.59992d21.zip as mentioned on this page…
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I have previously understood KIT to be a collection of `extensions` aka `plugins` to the omniverse ecosystem. This repo is talking about USD `plugins`. Given this is still under the nvidia omniverse…
cadop updated
3 months ago
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### Library and Version
PhysX v5.4.1
This function was removed in version 5.2. The sections of the documentation still referencing it are https://nvidia-omniverse.github.io/PhysX/physx/5.4.1/doc…
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Hi, I am going to use H100 GPU with isaacgym. However, the code will stop after executing this line https://github.com/NVIDIA-Omniverse/IsaacGymEnvs/blob/aeed298638a1f7b5421b38f5f3cc2d1079b6d9c3/isaac…
LyuJZ updated
10 hours ago
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### Contact Details (Optional)
_No response_
### Describe the bug
I have already done AI upscaling and PBR generation of various assets from Hitman 2: Silent Assassin. The plan was to ingest these …
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I am experiencing an issue with applying a custom_layout.json in a project based on the Omniverse kit-project-template while following the instructions here: https://docs.omniverse.nvidia.com/kit/docs…