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MFI gamepad don't working with iOS version of OpenLara. But good working for osx. Tested with Nimbus and Dualshock4.
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I curious if older versions of Android starting with 4.0.3 / 4.0.4 (API 15) can be supported?
Since many features from actual APIs can be handled properly in older versions, an example of that is P…
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Hi there,
With the latest commits, I finally git this core to display on my GNU/Linux systems! However, it seems to be missing FMV and tittle screen rendering. Is that right or am I missing somethi…
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This error may be the result of running on a big-endian system. If so, my apologies for not listing it under the current big endian issue.
The OpenLara application compiled successfully, but attempt…
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I learned that TR 2 and 3 are not supported yet, but I can't get them to even start up. I saw that people are able to play them. What am I missing? I'm able to run TR1, but not 2 & 3.
1) I donwload…
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1. ~In the original game, every time you run into a wall while pressing Action, Lara don’t crash into the wall (I mean, when Lara wit the wall with her arms and say: Uhhh!!!). When playing OpenLara, i…
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Hi there, I played "Colosseum" and I found some bug.
1) The first crocodile you meet underwater is completely unable to reach you: he stays in his corner turning around and I can't understand the r…
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android - 16.03.21 release
Application start then quit
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Build fingerprint: 'xiaomi/ginkgo/ginkgo:10/QKQ1.200114.002/V12.0.1…
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https://youtu.be/LznjvfHRxUI?t=336
The SFX playing after pulling this lever does not play.
Thank you for your amazing effort with OpenLara ..!
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Is it time yet to collect this as an issue?
From XProger's server:
![](http://xproger.info/projects/OpenLara/shots/uv_chairs.gif)
![](http://xproger.info/projects/OpenLara/shots/uv.gif)
He tel…