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I get the following output when I renamed the image to the one the app is looking for for the connected computer. When I put the name of the image back to default.png it works fine.
```
Found it!…
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#### Your system information
* Steam client version (build number or date): Feb 21 2017, at 20:24:31
* Distribution (e.g. Ubuntu): Ubuntu 16.04.2 LTS (64 bit)
* Opted into Steam client beta?: […
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The following features are missing from the project in order to achieve feature parity with Windows:
- [x] Keyboard Manager
- [x] Send regular keystrokes
- [x] Send media key inputs. You can…
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Not full vr headsets, but AR glasses like the XReal Air.
I know a few drivers exist for Linux for the Air:
- userspace hid driver: https://gitlab.com/TheJackiMonster/nrealAirLinuxDriver
- recent fo…
xdave updated
9 months ago
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Hello,
We are trying to get Steam VR working on a remote virtual desktop with Oculus Quest2 running a web browser that connects to the virtual desktop. The VR device (and web browser) and the virtu…
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https://github.com/ValveSoftware/unity-xr-plugin/blob/master/com.valve.openvr/Runtime/OpenVRLoader.cs#L259
When the project is built with IL2CPP, the thread OpenVRLoader.ManualFileWatcherLoop() nev…
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### Describe the bug?
It appears that Resonite does not respect the `poseIsValid`, `deviceIsConnected`, and `result` values from OpenVR's DriverPose struct. If multiple valid controllers are connecte…
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I reached out to Varjo support and asked for a 32bit version of their runtime. Here's the reply:
> very interesting project, we unfortunately have 3rd party dependencies also, so it's not just a re…
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**Godot version:**
3.1.1
**OS/device including version:**
Ubuntu 19.10
Nvidia GTX 1080
Nvidia Driver: 430.34
Headset: HTC Vive
SteamVR Version: 1.7.4
**Issue description:**
Attempting t…
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Only one controller is assigned. Both tracked-controls (left/right- 0/1) are assigned to the left(0) vive controller. I think the property "controller" doesn't work. In v0.9.2 works fine.
- A-Frame…