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It would be nice to have a solution for providing direct PDF printing support, both for raster printers as well as native PDF printers/print solutions and legacy PostScript devices. Currently the avai…
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### Problem
We have semitransparent materials. Nodes, objects, and particles may all use them.
First of all: Materials with an alpha channel of 0 or 1 ("clip") are good both for performance and …
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So I am quite new to git and I'm not sure if this is the right place to post.
I managed to get this to work on Windows, with quite a few hiccups.
The steps basically mirrors the Linux setup.
1. …
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I prefer to use dithering with sixels because it prevents color banding. But I noticed that the new version 1.14.3 no longer accepts decimal numbers in the dither intensity.
```
> chafa -f sixels …
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The aim is playing an old, pixelated, low-resolution game on modern hardware with higher resolution monitors.
It would be nice to have some upscaling filters such as:
* Nearest neighbor
* Bilin…
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I created png's with this great library and thought it was very compact. I then took the output and used upng.js and was abile to save an additional 20 to 30 percent without noticable quality loss. I …
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I have a few questions regarding dither.
1) Most screens are 8-bit or 10-bit, but on Windows there's this option that says 12-bit
![image](https://user-images.githubusercontent.com/13978119/192641…
Obegg updated
1 month ago
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Servicing items only when they need it can save a bunch of CPU time.
The Item Network has a unified service queue. It would pull off and service 20 items per tick.
That scales really well, but the…
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### mpv Information
```bash
mpv v0.38.0-344-g2fa66b85 Copyright © 2000-2024 mpv/MPlayer/mplayer2 projects
built on May 25 2024 00:09:40
libplacebo version: v7.349.0 (v6.338.0-133-g9e1257c-dirty…
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Godot 3.0 alpha1 official
Windows 10 64 bits
nVidia geforce 940M
It depends on the viewing angle, gizmos get randomly drawn behind or in front of transparent surfaces. In the screenshot, the blue…