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`CollisionFlagMap` should be an interface as `flags` should not need to be exposed, this way API consumers can implement their own flag map from their existing flags if they chose.
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**Describe the bug**
When turning on "Pathfinder 2E: World Time Sync", Leap Year Rule is forced on, even though I am using a custom calendar in Simple Calendar
**To Reproduce**
Steps to reproduce…
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- [ ] **I have researched the list of existing Companion modules and requests and have determined this has not yet been requested**
The name of the device, hardware, or software you would like to c…
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In PR https://github.com/epinowcast/epidist/pull/69 we added a vignette fitting a simple model with four inference techniques. This includes Pathfinder, which I also presented about [here](https://ath…
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Noticed by @ericoporto , new pathfinder apparently has to sync with room masks each time path search is called: https://github.com/adventuregamestudio/ags/blob/master/Engine/ac/route_finder.cpp#L60
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The latest cmdstanr supports using (random draws from) a previous fit as inits. This is especially useful when using pathfinder to initialize HMC. It would be useful to have it in brms as well, either…
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@ultraviolet-jordan notes that supporting a full 2k world won’t be ideal due to pf speed (note that in real world cases not every player is generating a path every tick). We’re not expecting more than…
Pazaz updated
4 months ago
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### Scope of Services
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#### Local Node Testing Framework
1. **Implementation of Compatibility Checking Tool**
- Complete the development that checks all functions listed in the Starkne…
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Following the issues with #238 we could experiment with initialisation of `pathfinder`.
I've had success with pre-heating the pre-heating of `pathfinder` but doing a sequence of tempered MAP optimi…