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Apparently, the C128 and C65 use the unused $0F and $8F to turn on/off the flashing cursor. Can we have that?
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- The F6 key doesn't have a space between the F and 6
- The Commodore symbol on the bottom-left key is displayed as a "C=" despite a Commodore logo glyph being available
I'll post a .json file wit…
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I guess I found a graphics glitch in C64MEGA65 V5.
Playing the REU version of David Murrays "Attack of the PETSCII Robots", sooner or later the vertical sliding doors evolve a graphics glitch.
I w…
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Hello:
Hi, I'm sorry to write to you through this medium, but it's the only way I found. I'm interested in distributing this product in South America. Is this possible? Thank you in advance for you…
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This is a standard Mega Drive game, but when I use blastem to open this ROM, blastem prompts me that I need Sega CD BIOS. This is very strange.
When I prepared the Sega CD BIOS, I couldn't enter the …
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Re: #45
The initial issue is no longer an issue. However, in the latest version 0.6.7 when I type the percentage sign it sends %% instead of a single %. It still does weird things for all shift +…
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It would be a nice addition to chafa to support restricting the characters used to a subset corresponding to a particular computer's character set (for example, PETSCII, ATASCII, Apple II, etc.) While…
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Create a solution for the game.
Idea:
* Use PETSCII to mimic each screen on a smaller scale (maybe extra charset for that?)
** Description what needs to be done on each screen
* Additional hint …
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In ISO mode, reverse mode has no effect. Also, the cursor is a block that covers the character instead of inverting it.
This can be fixed by swapping the foreground and background colors both for r…
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I experimented a bit with Big Blue Reader. I used Z64K C128 emulator and Big Blue Reader to format a MS-DOS 360kB (MFM) disk image to .g71 file. Then I copied a text file from a PC to a GCR disk using…