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倾斜摄影加载失败,在OnCesium3DTilesetLoadFailure里面销毁承载Cesium3DTileset的GameObject时会崩溃。
崩溃信息大致如下:
Obtained 24 stack frames
0x00007ffb330cf4ba (CesiumForUnityNative-Runtime) DotNet_CesiumForUnity_CesiumBing…
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Hey everyone,
I'm diving into SAM3D as a beginner and successfully used it with a scanner dataset using the command:
`python sam3d.py --rgb_path $RGB_PATH --data_path $DATA_PATH --save_path $SAVE_…
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Would it be feasible to set it up so that I can provide more than one view angle as input to better the quality of the outputs. I have front, back and side views of an animated character. Perhaps simi…
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how it work?
tried to scanning my paint on meshroom's default settings. in priview looking not bad, but when i load texture it's gettin wierd. can this program handle levitating objects at all?
phot…
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Figuring out TIN file format, being able to generate (and inject) TIN tiles to the game, would allow for arbitrarily high resolution.
TIN source for the game is https://kh.ssl.ak.tiles.virtualearth…
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I thought about extending this [Blender Photogrammetry Importer Addon](https://github.com/SBCV/Blender-Addon-Photogrammetry-Importer) for OpenMVS.
While it is already possible to import the reconstru…
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**Is your feature request related to a problem? Please describe.**
Normal Nerf/GS methods usually don't support turntable captures out of box. However, it is a very common setup for traditional pho…
jb-ye updated
1 month ago
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In practical work, it involves flattening the tilted photography model in 3dtiles format. Please add corresponding tools so that it can be flattened according to polygons.
增加压平3dtiles的工具
实际工作中涉及对3…
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I understood that this was to produce high quality meshes from nerfs/gaussian splatting.
I am underwhelmed by the results. I expected fine details, not the typically coarse output of photogrammetry…
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I've thought that if I have LORA which allows rotating cameras around object then it could be possible to do some photogrammetry over that (text -> 2d -> 3d). So having that LORA would open new opport…