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The model diagram is not neat as the addressbook arrow to the interface readonlyadressbook overlaps with arrows from the modelmanager. Also the * symbols and filtered labels are hard to read. Particul…
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Reference here is Discussion item: https://github.com/dirkschumacher/ompr/discussions/412#discussion-3853109
Dirk provides an very nice solution for declaring a sparse data structure inside of a MI…
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This feature was a feedback of a user during the meeting of Apr 20.
I think it's a valid request: managers are sometimes not interested to have information on already managed animals/plants. Or at le…
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Gather data about soil structure.
Soil structure refers to how individual soil particles are arranged into aggregates or clumps, as well as how the pores between those aggregates are arranged. Soi…
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> A. Plantings
> 3. A crop plan is required - so that this can be used to trigger / remind the managers responsible of key silvicultural activities
Should this issue be renamed to "Notifications"?…
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# Unit Stack Configuration Editing Requirements
There is not currently a way to add or end stack/pipe relationships.
- Need the ability to add stack/pipe with an active date.
- Need the abilit…
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``` rust
...
INFO:client::game: Free GPU memory (estimated): 507MB
WARN:client::game_context: failed to compile program 'plants':
Compilation error in one of the shaders: 0:1(10): error: GLSL 4.00 is …
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### 检查项目
- [X] 你使用的是从构建站下载的版本 (https://builds.guizhanss.net)
- [X] 你已经检验过下载的文件的校验和,确认已完整下载文件 (暂未推出)
- [X] 你没有对下载的文件内容进行任何更改
- [X] 你已经寻找过[已知问题列表](https://github.com/SlimefunGuguProject/Cultivation/iss…
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### Expected behavior:
To not be able to add a plant to user collection if already added.
### Actual behavior:
User can continue to add the same plant to collection repeatedly.
### Steps t…
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- [x] 1) This is a minor thing, but I would like the Specify pillar (right term?) of “Biocultural Collection” to be renamed “Biocultural Collections”, to encompass new accensions (specifically 2023-…