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I'm using Julia 1.11.1
On aarch64 mac:
```
julia> using GraphicsMagick_jll
Precompiling GraphicsMagick_jll...
Info Given GraphicsMagick_jll was explicitly requested, output will be shown live
[151…
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Could the expected SHA512 hash of the archives of the precompiled Reapack binaries be listed on the repository to ensure package integrity? Thanks.
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This issue was originally created at: 2006-04-12 08:12:37.
This issue was reported by: `weirdfox`.
>weirdfox said at 2006-04-12 08:12:37
As PCH are supported for VisualStudio's project, it would …
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The latest release of XSLT_jll (v1.1.42) doesn't work for me under WSL2/openSUSE-Tumbleweed and breaks things like Makie.
Rolling back to v1.1.41 seems to fix the issue:
```julia-repl
(@v1.11) pkg…
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Running Mikochi from outside the main app directory causes a 404 error, regardless of whether the path used is relative or absolute.
Observed using precompiled binary (version 1.6.2) on Arch Linu…
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This should not be too complicated because it doens't require much change from CommonJS. As an example, I've created a simple script that makes precompiled templates work with **import**. I'm running …
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I'm doing some benchmarking, and while this might be apples to oranges,
1. Invoking quickjs as a wasmtime precompiled using `--eval console.log('hello world')` 1000 times takes approx 7-8s
2. Invo…
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This is more of a nice-to-have than a must-have, but it would be really helpful that releases provide such a file (generated by CMake's install process) to ease the import of precompiled binaries in C…
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I have C++ project organized as few libraries. All of them use the same precompiled header. Currently meson precompiles this header for each invocation of library() call. Is there any way to precompil…
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Can't buld for Linux with error:
Missing precompiled manifest for 'FileHelper', 'E:\UE5\UE_5.4\Engine\Plugins\Marketplace\FileHelperPlugin\Intermediate\Build\Linux\UnrealGame\Development\FileHelper\F…