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I can't see this being discussed before. I think this package is well suited for this as it already does versions of an image.
While it's a different aspect of the ux it addresses the same issue.
Ar…
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```
progressive image loading
body{
margin: 0 auto;
padding: 0;
background-color: #81C2D6;
}
h1 {
font-family: …
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# Proposal: Transparent window
Another missing key feature of the web platform in comparison to native applications is the ability to create transparent windows. This issue aims to elaborate idea…
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Broken DOF on both OGL and Vulkan.
Tried pretty much all the settings. All the buffers enabled, strict rendering, MSAA ON/OFF, Res Threshold 1024x1024, messed with res scaling and nothing fixed it…
Yahfz updated
9 months ago
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Would love to have this -- we focus on images so much in articles and it's a shame there's just so much white space while these high res images are downloading
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I've found one of those edge cases where I'm using progressive loading, and the design calls for a pager. It appears the pager only works once the slide in question has been downloaded. If I use the `…
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### Godot version
4.0.3
### System information
MacOS - 4.0.3 - Forward+ - Vulkan
### Issue description
SDFGI reflection is not looking good when using 0.0 to 0.2 roughness material and not realis…
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Hey there,
Thanks for your blog post and implementation. I have been trying to use your code to get z vector of my own images, however my results don't look as good as you no matter how many iterati…
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I'd like to propose adding lazyloading to images in Page builder. This is a feature I would be willing to add and make a PR for but I'd like to confirm if it would be acceptable to the Page Builder co…
gil-- updated
4 years ago
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hey there.
thanks for this great plugin. but something that I've noticed is it's not working on IE10. tested on your demo and it wasn't working.