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Trackball (mouse) support implemented for X-Arcade Tankstick?
https://github.com/garbear/xbmc/pull/67
Not sure if it will automagically work as any PS2/USB mouse?
Hedda updated
7 years ago
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The mouse cursor is not calibrated correctly, I have to manually change the XML to make it work.
I took the piece of XML from webvirtmgr and it worked after all
This is the XML:
`
…
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Hello,
It is feasible to utilize FabGL on an ESP32-S3 board with built-in USB mouse and keyboard support, instead of PS2.
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I tried using this PS2 to PC-98 mouse converter but for this purpose I used a Thinkpad trackpoint salvaged from a smashed keyboard. First of all, it uses the PS2 protocol just like every other trackpo…
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Hello. I built the circuit like in the PDF file, and burned an attiny1614 (i don't have a 1604 but it seems it should still work).
I used megatinycore and set it to 16mhz, millis/micros disabled. …
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`psmouse serio1: elantech: The touchpad can support a better bus than the too old PS/2 protocol. Make sure MOUSE_PS2_ELANTECH_SMBUS and MOUSE_ELAN_I2C_SMBUS are enabled to get a better touchpad experi…
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### Describe the Bug
I was testing the PS2 port of Half-Life 1 which has native mouse support, but when I set the mouse in the emulator USB device setting and started the game the camera wasn't movin…
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### Describe the bug
I am trying to run Qubes OS (Xen-based / Fedora as management guest) on VMWare. The main issue is that the mouse doesn't work on via ESXi's web UI. However, it works on other Lin…
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I built the latest release from the git repository using clang on debian. It compiles without issue, but when I boot and run doom, it spits out the following message:
```
[pmm.c] memory stats: avail…
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## Describe the Bug
The PS/2 interrupt handler (`ps2_interrupt_service_routine`) places incoming bytes on a ring buffer, for later processing by the relevant driver (e.g. `ps2_mouse_task`).
In cas…