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When trying to modify hurt_touch in triggers.qc to implement a QuakeC fix so that multiple coop clients touching this entity at once all get hurt (not just the first one), code does not behave as inte…
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With the in-progress effort to move the FTE build menus to MenuQC via the [quakec/menuqc](https://github.com/nzp-team/quakec/tree/menuqc) branch in order to fix issues such as the custom map button se…
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there are some interes in debian to contirb and packge to provide oficial package mods of quake 1 , 2 and 3 engines
but compiling documentation are very weak and lazy...
please provide detailed info…
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**Describe your suggestion**
An overall timer in the top right corner of the game using the same font and text color as the points.
**Expected behavior**
It should only add time when the game is …
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If you jump and accidentally "catch" on objects and hang like that for a couple of seconds, there will be instant death because of the fall.
https://user-images.githubusercontent.com/106993968/1886…
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Just noticed the original issue #365 was closed out when the TrenchBroom 2.0 milestone was passed, but sprites still aren't supported for Q1/H2 (*.spr) or Q2(*.sp2). I searched GitHub 1st for an activ…
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ERROR: Error: file script/phobos_events.script, line 6: Unknown event 'GetSelfEntity'
Link to the mod https://www.moddb.com/mods/phobos/downloads/phobos-episode-1-v10
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**Describe the bug**
Zombies that bleed out can drop powerups
**To Reproduce**
I was playing Kino Der Toten, turned a corner, saw a zombie die (presumably from bleeding out since I hadn't shot or…
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Hi, don't get me wrong, the Quine is already awesome, and I like the language count 128. I just noticed Q is the only Latin letter not represented.
A.
The few I (you too?) know of are all problema…