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nzp-team
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nzportable
Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
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Mystery box reorients its angle in-game
#981
F0mx
opened
1 day ago
0
[FGD] A number of entities in the FGD do not automatically make use of the `angles` property, making them unrotatable by default
#980
F0mx
opened
1 day ago
0
[MAP] Fegefeuer God Spot at Deadshot
#977
Paindeluxe
closed
3 days ago
1
[CLIENT] Zombies "Spawn" Noises, play from both the Zombie and World Origin.
#976
Paindeluxe
opened
1 week ago
1
FTE Skybox inherits game brightness
#974
F0mx
opened
1 week ago
0
[FTE] Controller glyph overlap
#973
JCR64
opened
1 week ago
0
Keep freezing in the late game on f4ll
#972
Kingjaxgaming420
opened
1 week ago
0
Custom Maps don't work on WebGL version
#971
MoltenWolf85
closed
1 day ago
1
`Func_wall` Rendermode 2 not rendering transparently on 3DS
#970
F0mx
opened
1 week ago
0
[SUGGESTION] Functionality for Pack-a-Punch jingles
#969
F0mx
opened
2 weeks ago
0
[SUGGESTION] Add a delay between `powerup_vo` interactions for Pack-a-Punch
#968
F0mx
opened
2 weeks ago
0
`Perk_RandomDecide` should throw an `objerror` instead of causing a runaway
#967
MotoLegacy
closed
1 day ago
2
I only have access to the web version, and I cannot use any of these maps. How do I run them?
#966
MoltenWolf85
closed
2 weeks ago
1
Pack-A-Punch sting is missing entry in `FGD`
#965
F0mx
opened
2 weeks ago
4
Create runtime code for generating Quake 3 Shader file for all model assets with alpha translucency
#964
MotoLegacy
closed
1 day ago
2
Settings never save
#962
coreybruce
opened
2 weeks ago
0
Multiple targets on buy_weapon only triggers the first target
#961
F0mx
closed
3 weeks ago
1
[SUGGESTION] Ability to flag specific random starting locations for weapon box spawning
#960
F0mx
opened
3 weeks ago
0
[SUGGESTION] unblocked webgl version of nzp
#956
eliasyior
closed
3 weeks ago
8
Bunnyhop problem
#952
7000xx
opened
4 weeks ago
6
[FTE] Zombies spawn behind power up wall.
#948
YUHev2BeMed
opened
1 month ago
0
[SUGGESTION] Way to self host webgl version?
#947
Luke7352
closed
1 month ago
2
[SUGGESTION] [FTE] [CLIENT] The ability to add maps to web version
#946
YUHev2BeMed
closed
1 month ago
3
[WEBGL] Gamepad buttons X/Y are wrong way round
#945
JCR64
closed
1 month ago
3
[FTE] Pressing the Escape key while loading a map causes the player to lock
#944
JCR64
closed
1 day ago
2
[FTE] The Solo menu is still selectable during the loading screen
#943
JCR64
closed
1 day ago
1
[SUGGESTION] Zombie counter addition
#942
YUHev2BeMed
closed
1 month ago
3
Unable to link Waypoints
#941
Kaz935
closed
1 month ago
1
Some Nacht der Untoten bugs
#939
Chinolox
opened
1 month ago
2
[PSP] Reload prompt erroneously comes up when switching certain weapons
#938
JCR64
opened
1 month ago
0
[PSP] func_rotation causes a crash in PPSSPP
#937
JCR64
opened
1 month ago
0
[WEBGL] Screen goes black while switching weapons
#934
kmorris1077
closed
1 day ago
1
[SUGGESTION] Add a cvar to change the maximum number of zombies
#933
Chinolox
opened
1 month ago
0
[FTE] chase_active camera not working correctly
#931
JCR64
opened
1 month ago
0
[FTE] Angle of weapon_wall leads to inconsistent colour/brightness
#929
JCR64
opened
1 month ago
0
[CLIENT] Stopwatch round timer command breaks if round takes longer than 2 minutes.
#928
bignoobus
closed
1 day ago
2
[CLIENT] [3DS] Couldn't load gfx/palette.lmp
#927
FreddyAmonov
closed
1 month ago
2
[FTE] trigger_awardpoints noise volume affected by distance from world origin
#926
JCR64
closed
1 month ago
3
ability to set `gravity` in world spawn
#925
DerpedCrusader
closed
1 month ago
1
[CLIENT] Revive icon lingers after revive
#923
Peter0x44
opened
1 month ago
0
Bowie knife is kept after bleeding out
#922
Peter0x44
closed
1 day ago
1
[CLIENT] [Old 3DS XL] Incorrect Reticle Position
#919
ZaraPhu
closed
1 day ago
2
Can't play the beta maps (old 3ds)
#918
Ellis243454
opened
1 month ago
4
How to join multiplayer games now?
#914
zqpvr
closed
1 month ago
0
trying to play custom maps on webgl verson and a get a dl 404 error code need help
#912
FrostyXPP
closed
1 month ago
7
custom maps not working on browser
#911
FrostyXPP
closed
2 months ago
2
[CLIENT] Kerning behaves strangely when loading a map
#910
Peter0x44
closed
1 day ago
1
Func_train not working as expected
#909
DerpedCrusader
opened
2 months ago
0
Rotating doors don't work as expected
#908
DerpedCrusader
opened
2 months ago
4
[SUGGESTION] Built-in Double-Tap (Hold/Toggle) in settings
#907
DiabloGane45
opened
2 months ago
0
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