Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
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[FGD] A number of entities in the FGD do not automatically make use of the `angles` property, making them unrotatable by default #980
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F0mx opened 1 day ago
As title says, the following entities either use
angle
instead ofangles
, or do not default to either:explosive_barrel
func_teleporter
optionsitem_radio
light_spot
mystery_box
variantsplace_model
power_switch
weapon_wall
zapper