-
openpilot's UI used to be written in https://github.com/memononen/nanovg, and in retrospect that it was nicer to work in than . Qt is nice for cabana, but it turns out to not add much value to the ope…
-
I was not able to find a .NET UI library that is small enough (e.g not bringing 10MB of Skia native binaries) and compatible with NativeAOT, and would support the VST3 model (e.g just HWND, renderloop…
xoofx updated
3 months ago
-
In #125 I think the proposed api is wrong.
The first param should be `rg.GuiControl` and the second param is slightly weird.
It can be `rg.GuiControlProperty` or `rg.GuiDefaultProperty`. I'm new…
-
Please, if it is possible, add support (by json files) for Raylib GUI and Physics addons.
-
rGuiStyler may not be saving the button border width to the rgs file. After loading the style and making sure that `guiStyleLoaded` is true, `GuiGetStyle(BUTTON, BORDER_WIDTH)` always returns 2 even t…
-
Load the Cyber raygui font. see if there's a way to include the font in the binary.
-
The basic behaviour of the `GuiButton` works as follow:
- Firstly we check if the element is interactable (enabled, player isn't currently using sliders);
- Then we get the current mouse position an…
-
Not sure if Raylib uses any of these, but RayGUI certainly does. Currently to use with pyray code looks like this:
```
import pyray as pr
char_array = pr.ffi.new("char[20]")
pointer = pr.ffi.ad…
-
Maybe it will be useful to someone if they do not know how to collect examples, but want to poke them with a stick ::)
----------------
Use: `make build_depends && make all && make run`
Once b…
-
Example on line : https://github.com/RobLoach/raylib-cpp/blob/2245a4f959c2a75e25e2efa8a683518465786089/examples/core/core_3d_camera_first_person.cpp#L66
If I remove the brackets around Vector3, it …