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It would be good to have a way to implement experience levels in the game (for more traditional RPG roguelikes).
See [wiki page](https://github.com/LambdaHack/LambdaHack/wiki/Experience-levels) for…
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**Project description**
UnReal World is a roguelike game.
It has available .deb, .rpm, .pkg and a release build for download.
**Metadata**
* homepage URL: http://www.unrealworld.fi/
* source …
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### Game Name
Vampire Survivors
### Game Update Version
v1.10.102
### Emulator Build Version
1.1.1313
### Graphics Backend
Vulkan
### Hardware Specs
- ##### CPU: *12th Gen Intel(R) Core(TM) i…
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At the moment, the error display for too small of a screen is not always drawn correctly.
I think at the moment, the whole thing blows up if the screen's width is less than the error message.
Th…
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Traditional roguelike game with pixel-art graphics and simple interface
3.2k stars on their [GitHub repo](https://github.com/watabou/pixel-dungeon)
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Many roguelikes, when the game has ended, write out a text file containing lots of information about the run. This would be great to have, to give a summary of the build the player chose, especially g…
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It seems to me that the art in the Rust Roguelike game won't be good enough unless I learn to draw better. I plan to post some attempts at drawing here.
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Hi, in https://github.com/ScottBurger/going_rogue_podcast/wiki/What-is-a-roguelike-database there are no roguelike definitions before 2008 (unless counting the great article by Slash about historical …
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Define and discuss the basics of this tag.
Spawned by:
- #50
Related to:
- #54
- #55
## Discussion
Due to the rework of the problem types the need for tagging the goals of a game was already limi…
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The game crashed whilst initializing game
Error: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/EntityRenderer
version : 1.12.2
Other mods used :
Additional Structures
…