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tmewett
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BrogueCE
Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
https://sites.google.com/site/broguegame/
GNU Affero General Public License v3.0
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Add average depth to game stats screen
#702
zenzombie
opened
4 days ago
0
Fix regression bug with shattering and dormant turrets
#701
zenzombie
opened
1 week ago
0
Bugfix paralysis runic
#700
zenzombie
opened
2 weeks ago
0
Paralysis runic broken
#699
zenzombie
opened
2 weeks ago
0
X Error of failed request: BadValue
#698
pbek
closed
2 weeks ago
1
Replaced hitList with const hitList
#697
mattiarmston
opened
3 weeks ago
0
Incompatible const pointer warnings (ERRORS on GCC 14)
#696
mattiarmston
opened
3 weeks ago
1
Experimental feature: study items to become familiar with them.
#695
brturn
opened
1 month ago
0
Experimental feature; screenshot with item descriptions when using stairs
#694
brturn
opened
1 month ago
0
Mangrove Dryad doesn't avoid known net trap triggers
#693
brturn
opened
1 month ago
1
Hunting monster stuck on corner, but easy path to player
#692
brturn
opened
1 month ago
1
Priority issue; goblin tool pile renders over shallow water
#691
brturn
opened
1 month ago
0
Grappled, blink away, monster blinks adjacent and immediately grappled again
#690
brturn
opened
1 month ago
0
Fire potion doesn’t ignite door after returning from descent potion
#689
brturn
opened
1 month ago
0
Bloodwort submerged in lava
#688
brturn
opened
1 month ago
1
Rat trap wall broke open a vault
#687
brturn
opened
1 month ago
1
Vision, aggression, attack rewrite
#686
brturn
opened
1 month ago
0
Fix regression autotarget tunnel & blink staff bug
#685
zenzombie
closed
1 month ago
3
Wooden doors and barricades remain visible when a potion of descent is used
#684
zenzombie
closed
2 weeks ago
0
Auto-ID ring kind if possible
#683
zenzombie
opened
2 months ago
0
[Opinion] Eels shouldn't be able to open doors
#682
davidcelis
closed
2 months ago
2
When submerged player is seized, monster immediately surfaces
#681
zenzombie
closed
1 month ago
1
Fix build failure due to deprecated MONST_REFLECT4
#680
zenzombie
closed
2 months ago
0
A dialog should appear if peforming an attack would turn an ally into an enemy
#679
DavidFidge
opened
2 months ago
0
Fix obsidian treated as water
#678
zenzombie
closed
2 months ago
4
Gauging Interest in Controller Support and Potential Pull Request
#677
Myvar
opened
3 months ago
6
Fix discordant allies negating other discordant allies
#676
zenzombie
closed
2 months ago
0
Add note about acid protection to jelly slaying weapon
#675
zenzombie
closed
2 months ago
0
Krakens can learn from monsters that die in deep water
#674
zenzombie
closed
2 months ago
0
Save run history and add game stats screen
#673
zenzombie
closed
1 month ago
2
[Question] How to compile for Miyoo Mini?
#672
LupusEtFlos
opened
3 months ago
1
[Question] What does `pdsMap` mean?
#671
blueloveTH
opened
3 months ago
0
Add negation, shattering and tunneling effects, if any, to monster details
#670
zenzombie
closed
1 month ago
0
Fix shattering not destroying sentinels at the edge of the dungeon
#669
zenzombie
closed
3 months ago
0
Fix mutated monster creation in wizard mode
#668
zenzombie
closed
2 months ago
0
Add ability and description for monsters that always reflect
#667
zenzombie
closed
2 months ago
6
Fix messaging and sidebar when negating inanimates
#666
zenzombie
closed
2 months ago
0
When a turret or totem is negated there is no obvious indication of effect
#665
zenzombie
closed
2 months ago
0
Improve and refactor auto-targeting when throwing something or using a staff or wand
#664
zenzombie
closed
3 months ago
2
Fix items drifting through walls
#663
zenzombie
closed
3 months ago
2
Mirrored totem glyphs block path to rest of level, including downstairs
#662
apgove
opened
4 months ago
0
Handle items under the player on level arrival and generally
#661
zenzombie
closed
3 months ago
4
Refactor the apply function
#660
zenzombie
closed
4 months ago
0
Rework feats and add feats screen
#659
zenzombie
closed
3 months ago
2
Refactor auto-targeting and add reflective restriction
#658
zenzombie
closed
4 months ago
3
Player can attack discordant ally, not swap places
#657
zenzombie
closed
5 months ago
0
Move letters off the grid to make text more readable
#656
Nathan-Fenner
opened
5 months ago
1
BrogueCE-1.13-windows
#655
benlazer1
closed
5 months ago
2
Goblins don't know how to swim
#654
Xylenox
opened
5 months ago
4
Player can hit an adjacent submerged monster with a staff or wand
#653
zenzombie
closed
1 month ago
3
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