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Hi all,
**To simplify environment setup and folder structure, I'm moving the contents of the useless `code` folder to the root of the repository.** This is in effect **now** on the develop branch.
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```
#0 0x000055dd9193b472 in _log_Item_Delete (itemId=..., sheetId=..., quantity=1, quality=10, _filename_=0x55dd91c12180 "/mnt/y/ryzomclassic/code/ryzom/server/src/entities_game_service/game_item_m…
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Old known bug...
```
#0 0x00005627d17491bf in CCharacter::sendCloseTempInventoryImpulsion (this=0x5627e843ebe0) at /mnt/y/ryzomclassic/code/ryzom/server/src/entities_game_service/player_manager/cha…
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This is basically a modding todo. We include a very basic demo with open-licensed data, but it's currently just an area with a simplistically animated character. More assets and use of features would …
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```
#0 0x000055f50ab3901c in _log_Item_Delete (itemId=..., sheetId=..., quantity=1, quality=1, _filename_=0x55f50ae0fd20 "/mnt/y/ryzomclassic/code/ryzom/server/src/entities_game_service/game_item_ma…
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![screenshot_2019-11-17_012](https://user-images.githubusercontent.com/44550003/69010927-34c69d80-0965-11ea-97ab-87973cf03243.jpg)
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```
A failed assertion occurs
ProcName: EGS-134
Date: 2019/11/18 10:15:58
File: /mnt/y/ryzomclassic/code/ryzom/server/src/server_share/log_item_gen.cpp
Line: 1432
FuncName: _log_Item_Delete
Rea…
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```
#0 0x000055c47c70101c in _log_Item_Delete (itemId=..., sheetId=..., quantity=4, quality=5, _filename_=0x55c47c9d7d20 "/mnt/y/ryzomclassic/code/ryzom/server/src/entities_game_service/game_item_ma…
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![screenshot_2019-11-17_003](https://user-images.githubusercontent.com/44550003/69007799-ee604700-0942-11ea-9d1c-d0343e62b987.jpg)
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May be a racing condition when the EGS crashes upon player connection.
```
A failed assertion occurs
ProcName: AIS-134
Date: 2019/11/18 10:11:30
File: /mnt/y/ryzomclassic/code/ryzom/server/src/ai…