-
Hi, I love the game but really struggle with the mineral overlay. I'm red/green colorblind (red weak) - about 8% of men have some colorblindness. I generally have to send out a miner to figure out wha…
-
Label obstacles for interaction purposes (avoid craters, navigate to berm, etc)
Classes: (rocks & column) vs (craters) vs (berms)
Steps:
1. Write 3D detection algorithm
2. Simulate RGB-D sensor on s…
-
🔴 Title: Virtual Zen Garden
🔴 Tech stack:HTML,CSS,JavaScript
🔴 Objective:Create an interactive, relaxing web application where users can design and tend to their own virtual Zen garden.
🔴 Summary:D…
-
First step could be a simulation.
- http://gazebosim.org - Physics and robotics simulator
- https://github.com/nasa/astrobee - Small robot with a hand and no wheels in ISS
- "robotics hardwar…
-
I realized that the current implementation as of today is an attempt to do server side physics / client side predictions in such a way that _any_ invalid inputs (e.g. cheating) on the client side woul…
-
Ref. https://en.wikipedia.org/wiki/Falling-sand_game
-
Look through code for issues that could lead to poorer performance.
-
/glade/scratch/wwieder/archive/clm50bgc_NWT_dm/lnd/hist/clm50bgc_NWT_dm.clm2.h1.2008-2017.nc
/glade/scratch/wwieder/archive/clm50bgc_NWT_ff/lnd/hist/clm50bgc_NWT_ff.clm2.h1.2008-2017.nc
-
**Is your feature request related to a problem? Please describe.**
- At the start of a simulation, the base rate for processing/converting raw material such as regolith into sand/cement/concrete for …
mokun updated
1 month ago
-
This issue is a starting point for a discussion that will precede the creation of a new milestone (1.5.1?) with specific tasks with the goal of estimating, propagating, and constraining uncertainty in…