-
Hi!
Everytime I open a model using sceneform in Android Studio, my RAM is fully used but is really a problem since I have 32GB RAM so it shouldn't max out.
Tell me if you need something (logs, spe…
-
Hi,
i am using view renderable to render some views using scenefom but whenever i run the application I am getting this error
` --------- beginning of crash
2020-04-28 11:18:33.893 25659-25659/…
-
Hello,
like i already mentioned in the ticket #167 the occlusion is not working on android 10 devices. But now i have also noticed that this is not a Android 10 problem. I have also the same bad re…
-
Is there a way to integrate mediapipe with sceneform sdk so that it can be used for hand augmentation which could be a good use case
-
Though it seems personal but spent 3 days but unable to figure why sceneform is not rendered
package com.example.onkar.sceneform1;
import android.net.Uri;
import android.os.Bundle;
import andro…
ghost updated
5 years ago
-
The opacity in Material parameter does not seem to change anything when I set it to 0 or 0.5. I've tried on both obj and fbx, both don't seem to change anything.
![reference](https://user-images.gith…
-
While trying to load my own `gtlf` model, an "Unable to load renderable [assetLocation]" snackbar pops up, and an exception is printed into the console. I thought maybe it was the model itself, so I s…
-
Since the Sceneform plugin is no longer supported in Android Studio and you therefore cannot convert a 3D-object into a .sbf file, is there any possibility that you could use a .gltf or .obj object in…
-
Hello!
I'm currently trying to make a implementation with the SceneForm binding in Xamarin.Android and I am running into some trouble with getting the sample project up and running. After successfu…
-
Hi @CariusLars ,
We're facing the crash issue on Android 7.1 (Note 8). App is always crash when it run at background and bring back to foreground (onPause -> onResume) and throw this exception:
…