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I took some notes as I went by adding a `crate` field to every asset:
```
Unreleased (AKA a crate with no crates.io release):
- bootleg_networking
- bevy_input_actionmap
- bevy_advanced_input
…
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When trying to automate compilations for Supermodel, I've run into issues specifically with compilers not being able to find the installation of the headers for SDL2 and SDL2_net in Windows and MacOS.…
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### Package Details
* Package Name/Version: **SDL/1.2.15**
* Website: **https://www.libsdl.org/download-1.2.php**
* Source code: **https://www.libsdl.org/release/SDL-1.2.15.tar.gz**
### …
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**Versions**
* Python : 3.9
* MacOS version : Sonoma 14.5
* XCode Version : 15.4 (May 19,2024)
* Cython version : 0.29.36
**Describe the bug**
Never successfully builds a kivy-ios project. I…
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Linux text just renders as blocks not letters. HUD, "game saved", map names etc. Terminals are fine. Any ideas would be appreciated. I'm not very adept at compiling for linux etc, but tried getting ev…
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Attempting to run fs2open 24.0.0 downloaded using Knossos.NET requires both OpenAL and SDL2 to be installed on the system. My understanding of AppImage is that all dependencies aside from a select few…
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In most of SDL headers, opaque structs use the following kind of typedef:
```c
typedef struct SDL_Thing SDL_Thing;
```
As such, when writing C code, the following variable declaration:
```c
SDL_…
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### FluidSynth version
2.3.5
### Describe the bug
When building a program that statically links fluidsynth and and uses static linkage on windows with vcpkg the libraries added by FindGLib2 do no…
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This replaces travis-ci/travis-ci#4263.
The original text by @startaq follows
---
Contains SDL2 libraries.
https://launchpad.net/~zoogie/+archive/ubuntu/sdl2-snapshots
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Hi
I successfully build and ran Supermodel on my M1 Arm Mac.
Yet, when I tried to build it again with NET_BOARD enabled, I got an error referring to not being found.
both SDL_net and SDL2 are …