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ffmpeg 有原生的对于 GLSL 着色器的支持。这对于 fvp 以及其依赖的 mdk-sdk 来说是可能的吗。
这样的话, 我们就可以通过这种方法实现对实时超分辨率和实时补帧的支持。
我对音视频开发没有经验,如果这个想法没有可行性,也麻烦大佬指出其中的错误。
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I know this might not be the best place to post this but has anybody written a surfaceplot shader similar to
https://vispy.org/gallery/scene/surface_plot.html
for PyGFX?
I don't really want …
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### What happened?
no shaders would load when i attempted to load them.
code:
composite1.fsh: composite1.fsh: ERROR: 0:45: '' : syntax error, unexpected SAMPLE, expecting COMMA or SEMICOLON
ERRO…
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### Edited: See 2(3) messages below
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Error 1
```
Positioned(
top: 53,
left: 234,
child: Opacity(opacity: 1.0,child: Container(decoration: BoxDecoration(backgroundBlendMode: BlendMode.overlay, color: Colors.red),chi…
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Even though I'm using a gpu build, inference is running on cpu/ram. I tried to tinker with parameters, but with no luck.
Log:
```
Godot Engine v4.3.stable.mono.official.77dcf97d8 - https://go…
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**Describe the bug**
crash 2 seconds after putting on shaders
**To Reproduce**
download any shaders and put them on
**Expected behavior**
i expected to be able to use shaders
**Screenshots…
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Shader options does not check xxx_x.csh (in my case, composite_a.csh), which means if some options only exist in these compute shaders, they will be treated as invalid options, and does not appear in …
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As we've done for imagers, we'd want to start representing arnold operators as Shader primitives. This way, operator graphs can be represented seamlessly in both USD and Hydra
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I try to ran
```
python main.py datafile=assets/object/class/drink/drink9/drink9.obj simulator=True visualize_setting.visualize=False visualize_setting.visualize_after_simulator=True
```
but en…