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I see that it is similar to Roslyn, but when I inspect `SyntaxFactory` in search for creational methods, I see only `Parse` ones. Does it mean, that I can't use a subset of the libraries to transform …
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[This ](https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt)is a pretty popularly used feature for any shader that reads from a video/external texture and is pretty essen…
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## Description of Issue
Some entities' `atlasSize` uniform turns `ivec2(0)` even though they have their textures.
## Steps to Reproduce
Using the template shader pack from shaderLABS for edit:
h…
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你好,
我们是Kuroneko Shaderlab Limited,unity插件NiloToonURP的版权拥有人。
关于你在 https://github.com/naming1086/AvatarShape 上未经我方书面授权的情况下公开NiloToonURP源码的侵权行为,我们有以下要求:
请在2022年8月12日前,在 https://github.com/naming10…
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For the blocks themselves, gl_Vertex contains the world coordinates directly, gl_ModelViewMatrix translates them into player-relative coordinates, and gl_ProjectionMatrix translates them into the Open…
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## Description
We're getting a few inconsistencies around formatting in PRs recently, so it'd be best to write them into the .editorconfig and put them in the [conventions doc](https://docs.space…
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## Description of Issue
Boat has an invisible top that only writes to depth buffer but not color buffer to prevent water "leaks" into boat, and usually this face uses boat textures.
But, if there …
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Last I checked, Lumi doesn't have these. It'd mainly be useful for Lumi PBR, I'll post an example soon.
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- Version [e.g. 4.6.2]
- Platform: [e.g. Android]
- Unity version: [e.g. 2020.3.48f1]
- Build options: [e.g. IL2CPP, .Net 4.x, URP]
Some crashes occurred when using "UIParticle". I don't kno…
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When installing the plugin into ReSharper 2020.2 (and 2020.2.1), the installer will show errors if ReSharper C++ is not installed:
```
Install completed with 6 errors.
12:48:21.764 ReSharperPlat…