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## Task Description
In December, the Van is replaced by Santa's Sleigh with Rapid Rudolph and all the levels become snow levels!
However, the sound effects remain the Van's sound effects, including …
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When you disable Blood Effects, the player no longer makes sounds when hurt. This should only disable the blood effects and not the player hurt sounds.
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### Your idea
I've been having so many discussions with some of my friends who also have experiences in composing/arranging, and that discussion was of course about Breath Effects coming from commerc…
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Generate your sounds with AI. Create an infinite world of sounds - sound effects, samples, and music, instantly.
https://audiogen.co
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**Describe the bug**
Currently when playing with the game sped up, sound effects still play at their normal speed. Where this most notably impacts gameplay is with how the hyperdrive and jump drive s…
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### Have you read the information above?
- [X] Yes
### Provide your logs.
https://mclo.gs/Z7T3u53
https://mclo.gs/dSCfwdn
### Describe your issue.
I am playing with this mod on Minecraft 1.21 as…
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**Please describe your idea.**
Expand the current theme selection in ScratchTools by adding new, visually rich themes such as Space, Mountain, Ocean, and Desert. Each theme would come with a unique a…
Polqt updated
2 weeks ago
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**Description**
A module under Troll tab in which you can play in-game sound effects from game files. If possible to choose between server wide sound and targeting a single player while hearing it yo…
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### Description
Currently, there are ways to prematurely end these effects. eg. refresh overlay, stop all sounds, but it would be nice to have control on a per-effect basis.
### Submitted By
dennisoti…
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I am getting errors like below
TypeError: this.notifyListeners is not a function
triggered from this method:
`Audio.onEnded`
after upgrading to
1. capacitor v6
2. (ionic v8)
3. (angular…