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_From @devernay on February 4, 2016 13:49_
When using an external monitor, it would be nice to have a viewer that runs on an external display, with stereo3D support (see http://libgls.sourceforge.net…
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```
This is probably an 'enhancement' for the GE client, not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would en…
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I hope to increase support for 3D videos. Bino can be used as a reference(https://github.com/marlam/bino-mirror). However, Bino's support for MacOS is not friendly, and its functions are relatively la…
-
```
This is probably an 'enhancement' for the GE client, not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would en…
-
```
This is probably an 'enhancement' for the GE client, not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would en…
-
```
This is probably an 'enhancement' for the GE client, not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would en…
-
This package is fantastic, it would be great if it could support **Stereo-QuadBuffer** for _Active Stereoscopic System_ (Cave, Virtual Wall, etc). Unfortunately **Unity** has removed support for _Ste…
-
```
This is probably an 'enhancement' for the GE client, not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would en…
-
```
This is probably an 'enhancement' for the GE client, not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would en…
-
### GZDoom version
4.7.1
### Which game are you running with GZDoom?
Doom
### What Operating System are you using?
Windows 10
### If Other OS, please describe
_No response_
### Relevant hardwa…