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### Possible Fixes
Yes
### Modpack Version
1.0.9
### What happened?
There is summoning rituals for blizz and basalts, but no for blitz, making it nearly impossible to get blitz motes.
My sugge…
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### Description
In many quests, it's necessary to use the SMARTAI_TARGETS with TARGET_INVOKER_ SUMMONED as the target in SAI. For example, pets or guardians summoned by characters, and so on. Can we …
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Tried to make the project but it uses a lot of older C-style syntax and importing modules no longer existing.
I'm rewriting it to use the new D-style.
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Ninja cards (ids 105, 106, and 107) have the special effect to select one "Ninja" on the field and return it to your hand to special summon another ninja.
These activated effects do not work.
Th…
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Version 1.20.1
How to replicate:
- Open game
- Pick Revenant class
- Use primary key to summon a summon
- Give summon any sword/bow
- Kill Summon
- Summon will not drop any items or xp
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This is working as intended, technically, but when you summon an urn/ally and use bolt, the bolt will not chain to enemies. I wonder if urns should always be in a neutral/enemy faction or something?
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@pixeebot next
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## Compiler version
3.4.2 & latest dotty
## Minimized code
```Scala
import scala.util.NotGiven
given Int = 0
given [X](using NotGiven[Int]): X = ???
class Foo
def contra(using F…
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I've looked …
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### Current Behaviour
1. The portal created by the warlock is at the same position as the warlock.
2. Players who click the warlock's portal do not play a casting animation.
3. The ritual is comp…