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### Expected behavior
Cats should always be visible when teleporting to the player.
### Observed/Actual behavior
I noticed that sometimes, especially when teleporting across longer distances, cats …
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Remove the green star when using a teleporter from mercenaries. This will be better than seeing them move around the star.
Also remove the smoke.
Thx
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### **Explorer Alpha build version:**
### **Issue Description:**
Teleporting to a road always takes you to the corner of that road. so even if you teleport to the very end, you always end up at wh…
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### Description
If you relog you can use Demonic Circle: Teleport without having Demonic Circle: Summon actually spawned this will result in wasting a spell cooldown:
https://github.com/TrinityC…
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## Description
When you drop your ninja katana or put it in your belt the order of your actions gets messed up by the teleport action being sent to the end of the bar.
**Reproduction**
- Become n…
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### Is this the right place to submit this?
- [X] This is not a security vulnerability or a crashing bug
- [X] This is not a question about how to use Istio
### Bug Description
Trying to set…
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### Where is the issue located?
Tutorials and Examples
### What are your suggested changes?
I'm looking at the krpc Python docs and I do not see an example or method that allows one to set a vessel…
void4 updated
20 hours ago
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When teleporting using teleport history, I land a meter or two higher each time to the point where now I land above budlings i am supposed to be landing in. It's fairly subtle, like 1/2 meter higher …
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Great port! Is it possible to add a teleport-like locomotion? Thanks for all the work put into this!
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Hello, I have some problems these last few days, I use a mod called LateGameUpgrade which allows me to revive dead people.
The problem is that when he dies a zombie spawns and I find myself unable …