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When I try to use *any* shaders with `core.placebo.Shader()`, I get a green blank output in VapourSynth-Editor or when piped to mpv.
When I pipe to mpv, I get this error repeatedly printed out in the…
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### 🐛 Describe the bug
I am trying to run detectron2 on Mac M1 with device set to "mps" (Metal Performance Shaders)
The problem is that every time I set up to mps the following error shows up:
…
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### Thanks for giving yabridge a shot!
- [X] I read through both the troubleshooting and the known issues sections, and my issue wasn't listed there
### Problem description
BIAS FX 2 (only VST3 ver…
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Hello,
i'm testing instant-meshes on Linux and it crash just after the run.
This is the terminal report:
```
[linux@localhost instant-meshes-linux]$ ./'Instant Meshes'
Running in GUI mode, star…
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Add an "enablePixelShader" setting, which can be set to true or false.
If set to "false", but a valid pixelShaderPath was specified, this would enable Windows Terminal to be started without the …
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## Bug Report
Activating either the Cloak or Plasma Shield abilities as a Matter Overdrive Android result in a graphical glitch preventing the player from seeing, as demonstrated in the following scr…
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Between the daily updates and the constant initialization of vulkan shader processing this game is becoming unplayable.
The QA and user experience team at Valve need their heads read.
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As suggested by JaviLM:
By the way, how about adding some kind of CRT emulation to openMSX, like this one?
http://www.secretgeometry.com/apps/cathode/
https://www.youtube.com/watch?v=CP_4ZJEIH3U
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Hi there, I'm trying to make use of Skija with Clojure, as a way to learn both. Maybe also SKSL shaders as well (although I can't figure out how to make a shader from SKSL yet).
Anyways, Java crashe…
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I am currently trying to add [this](https://github.com/Fubaxiusz/fubax-shaders) shader repo to my install using `REBUILD_MERGE=1 SHADER_REPOS="https://github.com/Fubaxiusz/fubax-shaders|fubax-shaders"…