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I have a model of a building that I need to keep upright as the user orbits the camera around it. I added the following line:
`plotter.enable_terrain_style(mouse_wheel_zooms=True, shift_pans=True) …
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Hello there. I'm using `tileserver-gl v4.11.1` and I'm getting the classic:
```
terminate called after throwing an instance of 'std::runtime_error'
what(): Failed to open X display.
```
No…
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The Steering Council, on accepting [PEP 703 (Making the Global Interpreter Lock Optional in CPython)](https://discuss.python.org/t/pep-703-making-the-global-interpreter-lock-optional-in-cpython-accept…
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## Environment
- Android OS version: Android 14
- Devices affected: Samsung Galaxy S24
- Maps SDK Version: 11.6.0 (both on Compose, and Views)
## Observed behavior and steps to reproduce
Th…
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First of all, thank you very much for this project. It only took an afternoon to get the React Three Fiber and Mapbox project up and running.
Since I am new to this project, I noticed that the map …
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**maplibre-gl-js version**: 4.2.0
**browser**: chrome (not important)
### Steps to Trigger Behavior
1. Add a style with terrain
2. Add an image source that's outside -180,180 longitude…
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When I add a GeoJSON Layer in onMapCreated, sometimes it gets displayed, sometimes not.
https://github.com/mapbox/mapbox-maps-flutter/assets/26068556/0027f248-5a57-46d8-ad06-332f4a6fa58e
https://git…
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Enabling terrain with the new 3d models with lighting creates a strange effect where the light appears much higher than the actual model, floating in the sky.
**3.0.0-pre1**:
**firefox**:
###…
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## Motivation
When using fill-extrusions on a map with terrain enabled, since #10347 the extrusion ceiling will be flat. This is good for buildings, but per https://github.com/mapbox/mapbox-gl-js/i…
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### Tested versions
I am experiencing this behavior on Homebrew-Godot 4.2 and 4.3.
+ I just built 4.0-stable and it too is affected.
### System information
Godot v4.3.stable - macOS 14.6.1 - Vulka…