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Make it possible to only define a text, that's reused, once. This way, when the text is updated, it will be updated for all the cases it's used.
Many examinations and item interactions use the same t…
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### Question
Sirs,
Recently I learned how to compile the source code for AGT (Adventure Gaming Tool), an all-text game engine.
Compiling the PA4 files for the RUNB.EXE file worked like a char…
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Hi,
I stumbled across the Advenjure game engine while looking for something to get me up to speed on creating a project which runs in both Clojure and ClojureScript. Since I am a fan of the old-tim…
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Looking into programming language, possible game engines, etc.
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Hello @NeoVertex1,
First of all, thank you for your work and sharing it with the community. 🤩
I recently came across this repository and, to be honest, I was initially overwhelmed by the complexit…
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### Checklist
- [X] I am reporting a bug in the Onion OS - Any issues with the closed source frontend ([MainUI](https://github.com/OnionUI/MainUI-issues)), or [RetroArch](https://github.com/libretro/…
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# I have an idea for a new feature for jQuery Terminal
## The new documentation should include
- [ ] Introduction
- [ ] Bash and Linux
- [ ] JavaScript
- [ ] jQuery
- [ ] Not for SSH
…
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**Describe the bug**
In adventure mode : 1st attack core dump java
**To Reproduce**
Steps to reproduce the behavior:
1. Start adventure mode
2. During 1st travel : get an encounter
3. See er…
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As you already know, ScummVM supports a lot of games and a number of developers are working on new engines for that as we speak. However, only a small amount of original games are added here. It will …
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Not sure what I'm making yet. Some ideas:
- Something involving a simulation and an autonomous narrator trying to describe it.
- A limerick / haiku generator.
- A Heist generator based on a plann…