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Every time I launch thcrap_configure through Wine and select the lang_en patch it gets stuck. Here is a screenshot: https://i.imgur.com/xWZfZHu.png , and this it the terminal output:
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To reproduce this issue:
* Make a network folder with a Touhou game in it
* Make old thcrap_configure scan for games in that folder and generate configurations
Then observe that in `games.js`, th…
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I have touhou 13 patched to the English language and applied vpatch.
but i wanted to play Japanese so I patched through the outdated thcrap_configure.exe to japanese version (patch #304).
and run th…
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Now it works with touhouwiki, and even with this it could work with wikis with other languages like this:
in musicroom.cfg
# ------
wikiupdate = true
wikiurl = "http://ru.touhouwiki.net/wiki…
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Hi !
Annoying Linux user here. Wine version is 6.16 (Staging).
Sorry if I should have reported this to the wine devs instead.
Since an update a few months ago (I think ?) the thcrap_loader.exe pr…
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thcrap doesn't find EoSD (and probably any other game, I can't test this though) when running in Wine.
I point it to `Z:\mnt\data\programy\gry\touhou\windows`, which maps to `/mnt/data/programy/gry…
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There are a few issues related to reading unicode and "translating" it to the current codepage.
- [x] CvGameText::readString has the decoding code meaning AlertWindow can't call it
- [ ] No error …
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I want to add the WAVE support for BGM, but the WAV files can't gapless loop, directly looping the entire buffer is very stiff, I don't know what better idea. I want it to be the same as TH06's BGM.
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At here https://github.com/thpatch/win32_utf8/blob/master/src/user32_dll.c#L45
I find it's very strange that you just copy the lpfnWndProc without doing anything more.
A WindowProc callback can re…