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你好:
按照这种方式,再使用threejs添加一个gltf模型后,模型变的透明了。
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I saw your YouTube video (great) and install this repo - worked perfectly. However, when I uninstall three 0.148 which you used and install 0.163 instead (latest version), it does not work. There is o…
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Hello
Thank you very much for this excellent work! Do you have plan to do a THREE version instead of spidergl?
If yes, i can give help.
many thanks!
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Hello,
i now there is an old issue about that : https://github.com/chandlerprall/Physijs/issues/86
but there is no answers and i can't find any answer on web.
when i try to add a physijs mesh on thre…
bachy updated
8 years ago
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![snow](https://user-images.githubusercontent.com/6839576/82968936-f7705600-a000-11ea-89ba-b33ed5d7bc77.gif)
![rain](https://user-images.githubusercontent.com/6839576/83318117-40741480-a264-11ea-9f28…
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### 问题描述
用registerRenderService()添加threejs,加载模型,在路由离开后销毁scene.destroy();但是threejs没有被销毁,并且报错,
THREE.WebGLRenderer: Context Lost.
### 重现链接
_No response_
### 重现步骤
_No response_
### 预期行为
不要出现THREE…
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It's very unclear if away3D currently has the modern capabilities and is based on a very old library. I would like to see a more up to date library like THREE JS which has already had a conversion kit…
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- [ ] Include caustic effect from: [threejs-caustics](https://github.com/martinRenou/threejs-caustics)
- [ ] Refactor and deploy a demo scene `III_Caustics`.
- [ ] Share notes here.
- [ ] Write a docs…
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Hello awesome looking perf tool! is it possible tio use this with vanilla threejs app?
arpu updated
4 months ago
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Create particle engine for purpose of easy adding smoke/fire and any other effects