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**Describe the bug**
I have a file in DV profile 5, which doesn't have a HDR 10 base layer and my phone (Pixel 9 Pro) does not support DV. With the official Jellyfin app, the server will transcode an…
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It's the rare carrier these days that does not support RFC 2833 for dtmf, but they are out there. This feature request is to support specifying at the carrier level that we should use dtmf tone detec…
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Go
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extended:
standard:
【环境准备】
```
BINARY_URL=oss://dragonwell/11.0.25.22.9-test-dragonwell_extended/Alibaba_Dragonwell_Extended_11.0.25.22.9_aarch64_linux.tar.gz
TEST_IMAGE=oss://dragonwell/1…
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**Describe the bug**
Something that @jaustin noticed. When the play tone block and play sound effect are configured to play the same tone, in this case middle C, they don't produce the same tone.
…
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### Please, describe what you get
Crashes on
`Missing Symbol| Name: dPj4ZtRcIWk#a#b Lib: libSceContentSearch Mod: libSceContentSearch`
### Game version you are using
01.00
### Current game status…
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Hi! Thanks for keeping to maintain this add-on.
Since version 24.05, when moving the cursor over some editable field, the tones sound all the time. I understand the usefulness of this, but I'd like…
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By default OpenVoice uses CUDA for voice tone extraction which is a pain in the ass for CPU runtimes. i can modify the SRC of the se_extractor.py to use a CUDA/CPU switcher to check for drivers but ag…
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Hello,
is possible create a loop dynamic from Tone.Sampler ?
This is my code :
`public playSampleOnKeyPress(key: string): void {
const note = this.keyToNoteMap[key];
if (note && t…