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In order to make the transitions and time traveling more exciting we need some kind of animation (and sounds?) for it.
Maybe it makes sense to distingiush traveling to the past and to the future.
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Along with the plains/swamp travel, we should add new towns that you can travel to
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Add if the item is not available from the traveling cart
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*suggested on the forums: http://ironbane.com/forum.php?action=topic&topic=616
Npc Vendor that appears in town every so often and sells specialty items.
Possibly add some AI so they actually move ar…
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Hey,
I just discover your gem and it looks very nice. I'm really thinking about using it.
I think it could be nice to use http://phusion.github.io/traveling-ruby/ to distribute a packaged version li…
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_Transferred from Bukkit Dev 1182
user_10479419 created this issue Oct 20, 2015_
One of the most important characteristics of the TARDIS in the show, which we don't have in this plugin, is that it…
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Can we derive enough information to generate an optimal step by step path to getting all the altars?
see: https://jeanropke.github.io/RDR2CollectorsMap/
Seems like with the map points being coor…
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Given a set of waypoints is Brouter capable of calculating the shortest route between them? This would be a great feature to have for route planning.
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Add **diametric coefficient** method(s).
This will be useful for soundfield synthesis from analysis.
Consider the relation to `FoaMFreqOsc` the FOA monofrequent soundfield generator.