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### Describe the bug
After breaking a Modular Router my world crashed and was unable to enter the world until I disabled Modular Routers mod.
### How to reproduce the bug
Break Modular Router near …
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To continue the discussion from https://github.com/jorendorff/js-loaders/issues/50
If I provide a module, that may dynamically load another part of itself later, I may want to write something like:
…
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### Issue description
I have received an email from Modular to download Mojo but the installation script supports only Fedora and Ubuntu.
### Steps to reproduce
Run the installation script on arch …
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My OpenJFX application is giving me a 'unnamed module @1933c126' warning now that I'm using module-info.java.
I can still run my application from the IDE but I can't run it using the JPMS (Java Pac…
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One of our lab operators provided an empty samplesheet intending to fill it out later, but never did. As a result, this run made it into our pipeline where we use this package to read the sampleshee…
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Improvement Request: I would like to see the wallet follow the updates of the ord version and incorporate smoother multi-address transfers and modular swap functionalities. This is my primary concern,…
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The current plugin architecture requires both knowledge of Go, and for each plugin to be compiled together with OPA - essentially requiring a custom fork to be maintained. Needless to say, this poses …
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type = 1;
displayName = "ALiVE";
description = "ALiVE is a whole map full scale dynamic persistent battlefield mission mod for Arma 3. This easy to use modular mission framework provides everythin…
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Hi!
It is an open source project that would benefit from collaboration. So many ideas, but working alone is hard - so it stayed dormant for the last year. I am into games because I love instant fee…
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In sources/classwrapper there are currently 8 files:
MaxAudioGraph.cpp
MaxAudioGraph.h
MaxGraph.cpp
MaxGraph.h
MaxObjectTypes.h
TTClassWrapperMax.cpp
TTClassWrapperMax.h
TTModularClassWrapperMax.cpp
…