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|Previous ID | SR-3042 |
|Radar | None |
|Original Reporter | netroby (JIRA…
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|Previous ID | SR-1805 |
|Radar | None |
|Original Reporter | coder543 (JIR…
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I downloaded the project,
cd example/example-lib
mkdir build
cd build
cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../../ios.toolchain.cmake -DPLATFORM=OS64
Terminal error:
-- [DEFAULTS] Using…
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Currently, we are using simple recursive call for coroutine lowering in CoroSplit LLVM pass. However, it limits number of suspension chains due to the limitation of number of call frames.
In theor…
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|Previous ID | SR-9325 |
|Radar | None |
|Original Reporter | johanatan (JI…
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### Description
The compiler crashes while building the Swift stdlib on Windows. I only tested this on aarch64.
### Reproduction
`ninja swift-stdlib`
### Stack dump
```text
[1017/1077] Generating…
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We build a Mono.framework in the iOS/tvOS/Catalyst runtime packs but it turns out that we don't include the libSystem.Native.* libraries so the .framework won't work.
The iOS team plans to use thes…
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### New Version
0.72.4
### Old Version
0.72.3
### Build Target(s)
iOS release
### Output of `react-native info`
OS: macOS 13.5.1
CPU: (4) x64 Intel(R) Core(TM) i5-7360U CPU …
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Hello everyone,
I'm trying to build the library for an Ios application.
Anyone has any idea how to do this ?
thank you.
kesly updated
3 years ago
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Was building SDL3 against Mojave and ran into some errors - the camera one I think just needs a minimum SDK version requirement in the CMake project...
```
/home/flibitijibibo/libraries/SDL3/src/c…